BARD
The bard is the perfect group mate. They can heal with their fine songs, crowd control your enemies, slow them down and buff your whole group. They are support players but know how to hold their own in melee-fights as well. They wear studded armor, a short sword and a small shield while rushing into battle. They enter the battle with a song but often leaves it with their sword bloodied.
The bard is the crowdcontrol master and their mesmerize song is perhaps their best weapon both in one versus one battles and in clan versus clan fights. The healing song is the best group heal in the game. When it comes to one on one battles, the bard is doing ok, but is perhaps not the most scary class to face. If their crowdcontrol works they can win against any class though and as they level up and their songs are getting more powerful they become a scary opponent for any class.
Info
Range Attack: None
Melee Attack: Shortsword (1-11 + strenght bonus)
Armor: Studded Armor and a Small Shield
Skills
- Healingsong (1-5 heal to all in clan)
- Mesmerize Song (50% chance of putting one target to sleep for one round)
- Warsong (+2 strenght buff to all in the clan)
- War Shriek (1 damage to all enemies if they fail a resist roll)
- Slowdown Song (-20 initiative to all enemies)
Upgrades
At level...
5 - Warsong now also gives the bard himself a +10 weaponskill buff.
10 - Warsong now also gives the bard himself a +15 weaponskill buff.
15 - Healingsong now heals for 1-6 instead of 1-5.
20 - War Shriek now has a 10% chance of stunning all enemies that failed their resist roll.
25 - Slowdown Song now decreases the enemies weaponskill with 10 as well.
30 - Warsong now also gives the bard himself a +10 dodge buff.
35 - Warsong now also gives the bard himself a +15 dodge buff.
40 - War Shriek now has a 15% chance of stunning all enemies that failed their resist roll.
50 - The Bard completes the Healsong Mastery. Healsong now heals for 1-7 and costs 3 in power instead of 4.
75 - Slowdown Song now decreases the weaponskill and rangeskill of the target with 15% as well.
100 - Improved Warshriek! +1 to dmg och 20% chance of stunning. This nice ability just got more useful.
Stats and Available Races For This Class
| Race |
WS |
RS |
STR |
AF |
WO |
Int |
Kit |
Res |
Block |
Dodge |
Parry |
Ini |
Det |
| Human |
550 |
0 |
300 |
40 |
140 |
0 |
0 |
400 |
100 |
200 |
100 |
500 |
300 |
| Darkelf |
550 |
0 |
300 |
40 |
130 |
0 |
0 |
450 |
100 |
250 |
100 |
500 |
300 |
| Halfling |
550 |
0 |
200 |
40 |
140 |
0 |
0 |
450 |
100 |
300 |
100 |
600 |
300 |
| Gnome |
550 |
0 |
200 |
40 |
140 |
0 |
0 |
500 |
100 |
200 |
100 |
550 |
300 |
| Elf |
550 |
0 |
300 |
40 |
130 |
0 |
0 |
450 |
100 |
250 |
100 |
500 |
300 |
WS = weaponskill, RS = rangeskill, STR = Strenght, AF = Armor Factor, WO = wounds, Int = intelligence, Kit = Kiting, Res = resists, Ini = initiative and Det = Detaunt.
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